CAN SUZI’S STORY ELEVATE YOURS?

Suzi Hunn thrives at the intersection of education and entrepreneurship. Her mission is helping small businesses change lives through teaching what they know. She has developed engaging learning experiences for founders, authors, social-studies students, K-12 teachers, corporate franchisees, and a sales team.
She loved her 15 years as a curriculum writer and teacher trainer at the Minnesota Historical Society. After discovering the Good Life Project podcast, she fell in love with entrepreneurship. Suzi sees today’s gig economy as an opportunity for cultivating fulfillment, building community, and generating income.
She founded Teach Your Thing in 2017. Since then, she has reinforced her view that education is one of the best tools for business success.

Our Philosophy

IT’S ABOUT
THEM

Creating a successful learning experience requires knowing and loving your audience. It’s always about them.

WORK SHOULD BE MEANINGFUL

Our time is precious. Let’s spend it with kindred spirits and aligned collaborators.

LOVING DISRUPTERS ARE OUR PEOPLE

We love our communities and want to make them better. Sometimes, that means rejecting tired systems that hold people down.

PERFECTIONISM IS AN INVITATION TO SILENCE

Instead, let’s get our hands dirty as we experiment our way toward our strategic dreams.

MISSION AND MONEY MATTER

Nobody should have to choose between people and profits. Empowerment requires both.

WE STAND FOR
INCLUSION

The democratization of education opens doors, so let’s walk through them, hand in hand.

Learning Design is Suzi's Jam

Creator

The Empowered Presenter: From Hesitance to Confidence in 10 Steps

Project Coordinator and Co-Editor

Northern Lights Minnesota history curriculum

Facilitator

live trainings for K-12 teachers at the Minnesota History Center and for franchisees

Project Coordinator and Curriculum Developer

Ojibwe Shoulder Bag Activity Kit

Writer

Vocal Essence Witness Teacher Resource Guide 2015-16

Speaker at conferences

Such as National Council for Social Studies, Games + Learning Society.